I started my career as a 3D generalist in the medical visualization industry, creating real-time and pre-rendered animations. I've worked professionally in the video games industry, specializing in character art, since 2011. I am currently a Character Artist at Sony's Visual Art Services Group in San Diego, where I work on a variety of PlayStation games.
I hold degrees in both computer animation and graphic design.
Email me at the address below with employment or freelance inquiries. I'm also happy to answer questions about my work process. Feel free to reach out with questions or even just to tell me you don't like the cut of my jib.